{"name":"Zombie","challenge_rating":"1\/4","xp":"50","types":"Undead","pb":"","size":"Medium","sizer":"NONE","languages":"Understands the languages it knew in life but can\u2019t speak","alignment":"Neutral Evil","description":"","suggested_environments":"","armor_class":"8","hit_points":"11 (2d8 + 2)","strength":"14","dexterity":"15","constitution":"12","intelligence":"3","wisdom":"12","charisma":"6","base_movement_units":"ft","base_movement_in_ft":"20","fly_movement_in_ft":"","burrow_movement_in_ft":"","swim_movement_in_ft":"","climb_movement_in_ft":"","senses":"[p][url:https:\/\/www.dndbeyond.com\/sources\/dnd\/free-rules\/rules-glossary#Darkvision][b]Darkvision[\/b][\/url] 60 ft.[\/p]\r\n[p]Passive Perception 8[\/p]\r\n[p][\/p]\r\n","skills":"","saving_throws":"WIS +0","damage_vulnerabilities":"","damage_resistances":"","damage_immunities":"Poison","condition_immunities":"Exhaustion, Poisoned","spellcasting":"","cast_at_will":"","cast_one_per_day":"","cast_twice_per_day":"","cast_thrice_per_day":"","special_abilities":"[p][i][b]Undead Fortitude.[\/b][\/i] If damage reduces the zombie to 0 Hit Points, it must make a Constitution saving throw with a DC of 5 plus the damage taken unless the damage is Radiant or from a [url:https:\/\/www.dndbeyond.com\/sources\/dnd\/free-rules\/rules-glossary#CriticalHit][b]Critical Hit[\/b][\/url]. On a successful save, the zombie drops to 1 Hit Point instead.[\/p]\r\n[p][\/p]\r\n","actions":"[p][i][b]Slam.[\/b][\/i] [i]Melee Attack Roll:[\/i] +3, reach 5 ft. [i]Hit:[\/i] 4 [roll:1d6+1] Bludgeoning damage.[\/p]\r\n[p][\/p]\r\n","bonus_actions":"","reactions":"","legendary_actions":"","lair_description":"","lair_actions":"","regional_effects":"","motivation":"","tactics":"","image_gallery_id":"6305154","source":"","tags":"","templateId":"2991","blockId":"1513433","world":"54d950db-7492-45a6-97c9-7fcf3c99188a","folder":"35554","isShared":"on"}