{"name":"Kobold","cr":"1\/8","types":"humanoid (kobold","size":"Small","languages":"Common, Draconic","alignment":"Lawful Evil","description":"","suggestedenvironment":"","ac":"12","hitpoints":"5 (2d6-2) [roll:2d6-2]","strength":"7","dexterity":"15","constitution":"9","intelligence":"8","wisdom":"7","charisma":"8","movement":"30","fly":"","hover":"","burrow":"","swim":"","climb":"","senses":"darkvision 60 ft., passive Perception 8","skills":"","savingthrows":"","damagevulnerabilities":"","damageresistances":"","damageimmunities":"","conditionimmunities":"","spellcasting":"","atwill":"","onceperday":"","twiceperday":"","thriceperday":"","specialabilities":"[b]Pack Tactics.[\/b] The kobold has advantage on an attack roll against a creature if at least one of the kobold's allies is within 5 ft. of the creature and the ally isn't incapacitated.\r\n[br][b]Sunlight Sensitivity.[\/b] While in sunlight, the kobold has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.","actions":"[b]Dagger.[\/b] Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 ([roll:1d4+2]) piercing damage.\r\n[br][b]Sling.[\/b] Ranged Weapon Attack: +4 to hit, range 30\/120 ft., one target. Hit: 4 ([roll:1d4+2]) bludgeoning damage.","reactions":"","legendaryactions":"","lairdescription":"","lairactions":"","regionaleffects":"","image":"","tabledata":"","tags":"","templateId":"21"}