{"name":"Mind of Nyle","overview":"Using the magical power of The Narrator's quill, you have shared your mind with multiple others. These minds hold much power, but also have a strong will of their own. You might be able to harness some of this power to aid you, or it may overwhelm you causing terrible catastrophes!","skillproficiences":"","toolproficiences":"","lifestyle":"","languages":"","equipment":"","features":"Your mind homes multiple other powerful minds. You gain the following traits while you use your Borrowed Eyes feature.\r\n\r\n[b]Knowledge of the Netherese.[\/b] You may attempt to harness the brain of Nyle. Make a DC 12 Intelligence saving throw when you activate Borrowed Eyes, on a success you are able to harness the knowledge of the netherese. For the duration, whenever you make a skill check using Intelligence to learn information Nyle knows about magic or a specific location, you have advantage on the check. At the DM\u2019s discretion, a suitably high roll might cause your character to experience brief visions of the past connected to the object or location.\r\n\r\n[b]Arcane of the Netherese.[\/b] When you use an ability granted to you by the Mind of Nyle, you must make an Intelligence saving throw with the DC determined by the feature. On a failure, the Mind of Nyle will take over your body and act for you for the remaining duration.\r\n\r\nIntelligence is your spellcasting ability for any spell that you cast through these traits.\r\n\r\n[b][h2]Study of the Netherese[\/h2]\r\n[\/b]\r\n5th-level trait\r\nYou can cast Identify with this trait on a successful DC 15 Intelligence saving throw. You can cast Identify in this way a number of times equal to your proficiency bonus.\r\n\r\nWhen you cast Identify in this way, you can cast it as an action.\r\n[h2]Prison of the Netherese[\/h2]\r\n11th-level trait\r\nYou can cast Wall of Force with this trait on a successful DC 15 Intelligence saving throw, requiring no material components. Once you do so, you can't cast it in this way again until you finish a long rest.\r\n\r\nIn addition, when you cast Identify using the Mind of Brildomeer you can learn information from a non-magical object, and the DC for the saving throw is reduced to 12.\r\n\r\n[h2]Magic of the Netherese[\/h2]\r\n17th-level trait\r\nYou can cast Wish with this trait on a successful DC 17 Intelligence saving throw, but only to cast a spell of 8th level or lower. Once you do so, you can't cast it in this way again until you finish a long rest.\r\n\r\nIn addition, you can now cast Identify using the Mind of Nyle at will, and you no longer need to make a saving throw to cast Identify using this trait.\r\n","suggestedcharacteristics":"[h1]Curse of the Netherese[\/h1]\r\n[table][tr][th]d6[\/th][th]Curse[\/th][\/tr]\r\n[tr][td]1[\/td]\r\n[td]I can't leave a room without searching it for secret\r\ndoors or magic traps.[\/td]\r\n[\/tr]\r\n[tr][td]2[\/td]\r\n[td]Unlocking an ancient mystery is worth the \r\nprice of a civilization.[\/td]\r\n[\/tr]\r\n[tr][td]3[\/td]\r\n[td]I would never share the secrets of the Netherese\r\nwith anyone.[\/td]\r\n[\/tr]\r\n[tr][td]4[\/td]\r\n[td]I assume the worst in people.[\/td]\r\n[\/tr]\r\n[tr][td]5[\/td]\r\n[td]I'd risk too much to uncover a lost bit of knowledge.[\/td]\r\n[\/tr]\r\n[tr][td]6[\/td]\r\n[td]I am easily distracted by the promise of information.[\/td]\r\n[\/tr][\/table]","traits":"","ideal":"","bond":"","flaw":"","tabledata":"","tags":"","isShared":"on","templateId":"24","blockId":"1491597","world":"675c1cff-ef6a-4209-bb37-e9ce069ceeb9","folder":"33554"}