{"name":"Ghast","cr":"2 (450 XP)","types":"undead","size":"Medium","languages":"Common","alignment":"Chaotic Evil","description":"","suggestedenvironment":"","ac":"13","hitpoints":"36 [roll:8d8]","strength":"16","dexterity":"17","constitution":"10","intelligence":"11","wisdom":"10","charisma":"8","movement":"30","fly":"","hover":"","burrow":"","swim":"","climb":"","senses":"Darkvision 60ft, Passive Perception 10","skills":"","savingthrows":"","damagevulnerabilities":"","damageresistances":"Necrotic","damageimmunities":"Poison","conditionimmunities":"Charmed, Exhaustion, Poisoned","spellcasting":"","atwill":"","onceperday":"","twiceperday":"","thriceperday":"","specialabilities":"[b]Stench[\/b] Any creature that starts its turn within 5 feet of the ghast must succeed on a DC 10 Constitution saving throw or be poisoned until the start of its next turn. On a successful saving throw, the creature is immune to the ghast's Stench for 24 hours.\r\n\r\n[b]Turning Defiance[\/b] The ghast and any ghouls within 30 feet of it have advantage on saving throws against effects that turn undead.","actions":"[b]Bite[\/b] [i]Melee Weapon Attack:[\/i] [roll:1d20+3|+3] to hit, reach 5ft, one creature. [i]Hit:[\/i] 12 [roll:2d8+3] piercing damage.\r\n\r\n[b]Claws[\/b] [i]Melee Weapon Attack:[\/i] [roll:1d20+5|+5] to hit, reach 5ft, one target. [i]Hit:[\/i] 10 [roll:2d6+3] slashing damage. If the target is a creature other than an undead, it must succeed on a DC 10 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.","reactions":"","legendaryactions":"","lairdescription":"","lairactions":"","regionaleffects":"","image":"","tabledata":"","tags":"","isShared":"1","templateId":"21","blockId":"148726"}