{"name":"Bonesinger","challenge_rating":"4","xp":"1100","types":"Undead","pb":"+2","size":"Medium","sizer":"NONE","languages":"Any languages it knew in life","alignment":"Chaotic Evil","description":"","suggested_environments":"","armor_class":"15 (Natural Armor)","hit_points":"27 (5d8 + 5)","strength":"10","dexterity":"14","constitution":"12","intelligence":"14","wisdom":"12","charisma":"18","base_movement_units":"","base_movement_in_ft":"30","fly_movement_in_ft":"","burrow_movement_in_ft":"","swim_movement_in_ft":"","climb_movement_in_ft":"","senses":"Darkvision 60', Passive Perception 10","skills":"Performance +6","saving_throws":"Dexterity +4, Charisma +6","damage_vulnerabilities":"","damage_resistances":"Bludgeoning, Piercing, & Slashing from Nonmagical Attacks","damage_immunities":"Poison","condition_immunities":"Exhaustion, Frightened, Poisoned","spellcasting":"[p][b][i]Innate Spellcasting[\/i][\/b]. The bonesinger\u2019s innate spellcasting ability is Charisma (spell save DC 14). It can innately cast the following spells, requiring no material components:[\/p]\r\n[ul][li]At will: [i]Prestidigitation[\/i], [i]Unseen Servant[\/i][\/li][\/ul]\r\n[ul][li]3\/day each: [i]Blindness\/Deafness[\/i], [i]Enthrall[\/i], [i]See Invisibility[\/i][\/li][\/ul]\r\n[ul][li]1\/day each: [i]Revivify[\/i] (only to return an undead creature from destruction), [i]Sleep[\/i][\/li][\/ul]","cast_at_will":"","cast_one_per_day":"","cast_twice_per_day":"","cast_thrice_per_day":"","special_abilities":"[p][b][i]Danse Macabre[\/i][\/b]. While a bonesinger plays its instrument of choice, it is constantly surrounded by a 30' aura of barely visible dancing spectral figures. Any living creature that enters the aura or starts its turn there must make a DC 14 Wisdom saving throw. On a failed save, the creature begins dancing with the ghostly figures and spends its action making a performance check. If it rolls a 15 or higher nothing else happens. On a roll of 14 or lower the target takes 18 (4d8) psychic damage. On a successful save nothing happens.[\/p]","actions":"[p][b][i]Multiattack[\/i][\/b]. The bonesinger makes two shortsword attacks.[\/p]\r\n[p][b][i]Shortsword[\/i][\/b]. [i]Melee Weapon Attack[\/i]: +4 to hit, reach 5 ft., one target. [i]Hit[\/i]: 5 (1d6 + 2) piercing damage.[\/p]","bonus_actions":"[p][b][i]Bonesinger\u2019s Curse[\/i][\/b]. When a creature within 60' makes a saving throw the bonesinger reduces the result by 1d4.[\/p]","reactions":"","legendary_actions":"","lair_description":"","lair_actions":"","regional_effects":"","motivation":"","tactics":"","image_gallery_id":"","source":"Homebrew, [i]Dungeon Dad[\/i]","tags":"bone, singer, bonesinger, undead, dungeon, dad","templateId":"2991","blockId":"1447349","world":"","folder":"26247","isShared":"on"}