{"name":"Fairy of Navigation","cr":"0","types":"fey","size":"Tiny","languages":"Common, Deku","alignment":"Lawful Good","description":"","suggestedenvironment":"From a distance, a fairy of navigation appears as a spherical ball of glowing off-white light with wings. When viewed up close, it becomes apparent that is actually a diminutive humanoid-shaped creature that superficially resembles a tiny hylian. One of these fairies is only a few inches tail. ","ac":"15","hitpoints":"6 [roll:4d4-4]","strength":"4","dexterity":"20","constitution":"8","intelligence":"15","wisdom":"13","charisma":"9","movement":"10","fly":"60","hover":"60","burrow":"","swim":"","climb":"","senses":"Passive Perception 13","skills":"Nature +4, Perception +3, Religion +4","savingthrows":"","damagevulnerabilities":"","damageresistances":"","damageimmunities":"","conditionimmunities":"","spellcasting":"","atwill":"","onceperday":"","twiceperday":"","thriceperday":"","specialabilities":"[i][b]Avoidance.[\/b][\/i] If the fairy is subjected to an effect that allows it to make a saving throw to take only half damage, it instead takes no damage if it succeeds on the saving throw, and only half damage if it fails. \r\n[b][i]Illumination.[\/i][\/b] The fairy sheds bright light in a 5-foot radius and dim light for an additional 5 feet. \r\n[i][b]Tattle. [\/b][\/i]The fairy has advantage on all Intelligence checks to identify a creature's capabilities. ","actions":"[b][I]Superior Dodge.[\/I][\/b] Until the start of the fairy's next turn, it has advantage on all saving throws, attack rolls against it have disadvantage, and its movement does not provoke opportunity attacks. ","reactions":"","legendaryactions":"","lairdescription":"","lairactions":"","regionaleffects":"","image":"","tabledata":"","tags":"","isShared":"1","templateId":"21"}