{"name":"Mini-slop","challenge_rating":"1\/2","xp":"100","types":"Ooze","pb":"+2","size":"Small","sizer":"NONE","languages":"-","alignment":"unaligned","description":"","suggested_environments":"","armor_class":"8","hit_points":"22 (3d8+9) [roll:3d8+9]","strength":"12","dexterity":"6","constitution":"16","intelligence":"6","wisdom":"7","charisma":"2","base_movement_units":"","base_movement_in_ft":"10","fly_movement_in_ft":"","burrow_movement_in_ft":"","swim_movement_in_ft":"","climb_movement_in_ft":"","senses":"blindsight 60 ft. (blind beyond this radius), passive Perception 8","skills":"","saving_throws":"","damage_vulnerabilities":"","damage_resistances":"acid, fire","damage_immunities":"","condition_immunities":"blinded, deafened, exhaustion, prone","spellcasting":"","cast_at_will":"","cast_one_per_day":"","cast_twice_per_day":"","cast_thrice_per_day":"","special_abilities":"[b][i]Amorphous.[\/i][\/b] The mini-slop can move through a space as narrow as 1 inch wide without squeezing.\r\n\r\n[b][i]Corrosive Form.[\/i][\/b] Any weapon made of metal or wood that hits the mini-slop corrodes. On an attack roll of 1 or 2 against the mini-slop, the weapon drops a quality level, as if blocking a critical hit. Unless it's magical, if the weapon drops below Ruined, the weapon is destroyed. Nonmagical ammunition made of metal or wood that hits the mini-slop is destroyed after dealing damage. The mini-slop can eat through 2-inch-thick, nonmagical wood or metal in 1 round.","actions":"[i][b]Pseudopod.[\/b] Melee Weapon Attack:[\/i] +3 to hit, reach 5 ft., one target. [i]Hit:[\/i] 4 (1d6+1) [roll:1d6+1] bludgeoning damage plus 7 (2d6) [roll:2d6] acid damage. On an attack roll of 19 or 20, armor worn by the target is partly dissolved and drops a quality level, as if being hit by a critical hit. Unless it is magical, the armor is destroyed if it drops below [i]Ruined[\/i]. \r\n\r\n[b][i]Spit. [\/i][\/b][i]Ranged Weapon Attack:[\/i] +3 to hit, range 20\/40 ft., one target. [i]Hit:[\/i] 4 (1d6+1) [roll:1d6+1] bludgeoning damage plus 7 (2d6) [roll:2d6] acid damage. On an attack roll of 19 or 20, armor worn by the target is partly dissolved and drops a quality level, as if being hit by a critical hit. Unless it is magical, the armor is destroyed if it drops below Ruined. ","bonus_actions":"","reactions":"","legendary_actions":"","lair_description":"","lair_actions":"","regional_effects":"","motivation":"","tactics":"","image_gallery_id":"","source":"Homebrew","tags":"","templateId":"2991","blockId":"1384393","world":"5ad9da12-fd59-4512-bb74-dbfb7ed95ffd","folder":"17740","isShared":"on"}