{"name":"Wood elf","overview":"[left][b]Armor Class:[\/b][\/left] 12\r\n[left][b]Hit Points:[\/b][\/left]13\r\n[left][b]Speed:[\/b][\/left] 35ft\r\n[left][b]Proficiency[\/b][\/left] +2\r\n[hr]\r\n[left][b]STR[\/b][\/left][center][b]DEX[\/b][\/center][right][b]CON[\/b][\/right]\r\n[left]9(-1)[\/left][center]12(+1)[\/center][right]11(+0)[\/right]\r\n[left][b]INT[\/b][\/left][center][b]WIS[\/b][\/center][right][b]CHA[\/b][\/right]\r\n[left]10(+0)[\/left][center]16(+3)[\/center][right]15(+2)[\/right]","skillproficiences":"Perception +5, Insight +5, Persuasion +4, Investigation +2","toolproficiences":"Longsword, shortsword, shortbow, and longbow","lifestyle":"","languages":"Common, Elvish","equipment":"[b]Dagger.[\/b] [i]Melee Weapon Attack[\/i] +3 to hit, range 20\/60ft, one target. Hit: (1d4+1) piercing damage.","features":"[b]Fey ancestry:[\/b] You have advantage on saving throws against being charmed, and magic can't put you to sleep.\r\n[b]Darkvision:[\/b] 60ft\r\n[b]Trance:[\/b] meditate for 4 hours instead of sleep.\r\n[b]Mask of the wild:[\/b]can attempt to hide in foliage or natural climate phenomena","suggestedcharacteristics":"","traits":"","ideal":"","bond":"","flaw":"","tabledata":"","tags":"","isShared":"on","templateId":"24","blockId":"1383244","world":"21ff401e-9973-4753-8df7-8da0099e2ca1","folder":""}