{"name":"Forged one","cr":"1\/8","types":"Humanoid","size":"Medium","languages":"Language spoken before forged, usually Common","alignment":"Neutral","description":"A \"Forged One\" is a Zombie-like humanoid who had their soul taken through a demonic ritual.\u00a0 (Inspiration taken from Robin Hobb's Farseer's trilogy.\u00a0 The creature is only interested in food, water and warmth and will attack without mercy any other creature who has what it wants or needs. A forged one will fight until death without regard for it's own life or the life of any other being. When the creature is warm and fed it goes into an almost catanotic state, just walking around aimlessly.","suggestedenvironment":"","ac":"15","hitpoints":"1","strength":"16","dexterity":"14","constitution":"16","intelligence":"7","wisdom":"7","charisma":"5","movement":"30","fly":"","hover":"","burrow":"","swim":"","climb":"","senses":"Passive perception 8","skills":"Athletics +7, Intimidation +4, Survival +2","savingthrows":"Str +4, Dex +3, Con +4, Int -2, Wis -2, Cha -3","damagevulnerabilities":"Bludgening","damageresistances":"","damageimmunities":"","conditionimmunities":"Charmed, Exhausted, Frightened","spellcasting":"","atwill":"","onceperday":"","twiceperday":"","thriceperday":"","specialabilities":"When creature reaches 0 hp it immediatly gains 1hp. (Can only be used once per long rest)","actions":"[b]Unarmed strike[\/b] Melee weapon attack: +5 to hit, reach 5ft., one target, Hit 8 (2d4+3) Slashing damage[br]\r\n[b]Bite[\/b]\u00a0 Melee weapon attack: +5 to hit, reach 5ft., one target, Hit 6 (1d6+3) Piercing damage[br]\r\n","reactions":"","legendaryactions":"","lairdescription":"","lairactions":"","regionaleffects":"","image":"413580","tabledata":"","tags":"","isShared":"on","templateId":"21","blockId":"134918"}