{"name":"Savos Aren","race":"Dunmer","profession":"","challenge_rating":"12","proficiency_bonus":"+4","size":"Medium","languages":"Tamrielic, Dunmeri, Altmeri, Daedric, Nordic ","alignment":"Lawful Neutral","description":"The Dunmer Arch-Mage of the College of Winterhold.","ideals":"","bonds":"","flaws":"","suggested_environments":"","armor_class":"11 (15 with Mage Armor)","hit_points":"117 (18d8 + 36)","strength":"10","dexterity":"12","constitution":"13","intelligence":"20","wisdom":"16","charisma":"12","base_movement":"30","fly_movement":"","burrow_movement":"","hover_movement":"","swim_movement":"","climb_movement":"","senses":"Darkvision 120ft., passive Perception 17","skills":"Arcana +13, History +13, Insight +7, Investigation +9, Perception +7, Persuasion +5","saving_throws":"Int +9, Wis +7","damage_vulnerabilities":"","damage_resistances":"Damage from spells","damage_immunities":"","condition_immunities":"","spellcasting":"Savos is an 18th-level spellcaster. His spellcasting ability is Intelligence (spell save DC 17, +9 to hit with spell attacks). Savos can cast disguise self and invisibility at will and has the following wizard spells prepared:\r\nCantrips (at will): create bonfire, mage hand, prestidigitation, toll the dead, shocking grasp\r\n\r\n1st level (4 slots): find familiar*, ice knife, mage armor*, magic missile\r\n\r\n2nd level (3 slots): flaming sphere, enhance ability, misty step\r\n\r\n3rd level (3 slots): dispel magic, fly, summon lesser demons\r\n\r\n4th level (3 slots): banishment, stoneskin*, summon elemental\r\n\r\n5th level (3 slots): summon draconic spirit, telekinesis, wall of force\r\n\r\n6th level (1 slot): summon fiend\r\n\r\n7th level (1 slot): teleport\r\n\r\n8th level (1 slot): mind blank*\r\n\r\n9th level (1 slot): gate\r\n\r\n*Savos casts these spells on himself before combat. ","cast_at_will":"","cast_one_per_day":"","cast_twice_per_day":"","cast_thrice_per_day":"","special_abilities":"Fey Ancestry. Savos has advantage on saving throws against being charmed, and magic can't put him to sleep.\r\n\r\nMagic Resistance. Savos has advantage on saving throws against spells and other magical effects.","actions":"Dagger. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) piercing damage.","reactions":"","legendary_actions":"Savos can take 3 legendary actions, choosing from the options below. Only one legendary action can be used at a time and only at the end of another creature's turn. Savos regains spent legendary actions at the start of his turn.\r\n\r\nAttack. Savos makes either a Toll the Dead attack, Shocking Grasp attack, or Dagger attack.\r\n\r\nMove. Savos moves up to his speed without provoking opportunity attacks.\r\n\r\nSummon Minor Elementals (Costs 2 Actions). Savos summons up to five steam mephits in unoccupied spaces within 30 feet of it. They remain until destroyed. Elementals summoned in this way roll initiative, act in the next available turn, and obey Savos. Savos can have no more than five Elementals summoned by this ability at a time.","lair_description":"","lair_actions":"","regional_effects":"","image_gallery_id":"4794464","source":"EoM","tags":"humanoid, intelligence spellcaster, legendary, npc","isShared":"on","templateId":"3087","blockId":"1277219","world":"63a3c2b5-9a0c-4633-b6b4-13b889282e88","folder":"22429"}