{"name":"Garnar - Alperns","overview":"[h2]Hardened by the Mountain[\/h2]\r\nThe Alperns are named after the Lands of Alper, which they colonized\r\nthanks to their adaptability to harsher climates. Among\r\nthemselves they also use the name Garnar, named after one of\r\nthe last Mountain Giants who inhabited that place, a symbol\r\nof might and solemnity. The harshness of their homeland has\r\nhardened them in body and spirit and, although they may seem\r\nall too blunt, a little rough around the edges, even compared to\r\nthe customs of other peoples, their most intimate nature\r\nis that of a genuine and amiable people.","image_id":"3679906","ability_score_increase":"Your Strength score increases by 2, and either your Constitution or Wisdom increases by 1.","age":"The longevity of the Alperns is the same as that of other humans.","alignment":"Although ancient folklore and memories of the past are still very alive in the hearts of the Alperns, several have adhered to the Apostates of Rahidra in the hope of keeping the spirit of the Primes alive, but their open mindedness often causes them to adhere to any creed that gives them welcome.","size":"Medium","speed":"30ft","languages":"you can speak, read, and write in Common, and you know how to speak Wild Jargon.","parent_race":"","sub_races":"","race_features":"[ul][li][i][b]Sturdy Arms:[\/b][\/i] By virtue of their superior strength, Alperns\r\ncan wield greatswords, mauls or greataxes with one hand;\r\nheld with one hand, these weapons deal 1d10 damage.[\/li]\r\n[li][i][b]Mighty Limbs:[\/b][\/i] This race manifests traits inherited from\r\nthe beasts to which they are so close; therefore, you are\r\nProficient in Athletics.[\/li]\r\n[li][i][b]Reckoning of Betrayal:[\/b][\/i] The curse imposed by the Trudens\r\nexacts a harsh toll on the Alperns during the lunar cycle;\r\nthe rays of the Full Moon, and of the Birthmoon of each\r\nindividual Alpern, alter their appearance with animal traits,\r\nwhile maintaining a humanoid form. Depending on the\r\nAtavistic Beast , an animal extinct during the first two\r\nages, you choose at character creation, you can develop a\r\nfur or plumage, a carnivorous dentition or rapacious claws.\r\nThe shapeshifting grants a particular feature and persists\r\nthroughout the entire Lunar Phase, after which you regain\r\nyour usual appearance; if the Birthmoon corresponds to\r\nthe Full Moon, the characters also gain the Beast Moon\r\nfeature listed for their Atavistic Beast.[\/li][\/ul]\r\n[p][\/p]\r\n[p]When characters take on bestial traits, they have Disadvantage\r\non Charisma checks (except Intimidation).[\/p]\r\n[p][\/p]\r\n[h3]Nature of the Primeval Bear[\/h3]\r\n[p][i][b]Alpha Beast:[\/b][\/i] When you take melee damage equal to or lower\r\nthan your character level plus your Constitution modifier, you\r\ncan use your Reaction to make a melee attack against the attacker.[\/p]\r\n[p][i][b]Beast Moon:[\/b][\/i] you have Advantage on Charisma checks\r\n(Intimidation) and your maximum Hit Points increase by 1\r\nper level for the duration of the shapeshifting.[\/p]\r\n[h3]Nature of the Crag Bird of Prey[\/h3]\r\n[p][i][b]Night Hunter:[\/b][\/i] You have Advantage on Initiative checks and\r\nopportunity attacks.[\/p]\r\n[p][i][b]Beast Moon:[\/b][\/i] You have Darkvision up to 60 feet. and have\r\nAdvantage on Wisdom checks (Perception) based on sight.[\/p]\r\n[h3]Nature of the Smilodon[\/h3]\r\n[p][i][b]Feline Prowler:[\/b][\/i] You gain bite as a melee attack; it is an unarmed\r\nattack that deals piercing damage equal to 1d8 + twice\r\nyour Strength modifier; in addition, your base walking speed\r\nincreases by 10 feet.[\/p]\r\n[p][i][b]Beast Moon:[\/b][\/i] Your jump distance is doubled; in addition, if\r\nyou use the Dash action on your turn and end your movement\r\nadjacent to a target, you can use bite as a bonus action;\r\nif the attack is successful, the enemy must make a successful\r\nStrength Saving Throw with DC 8 + Proficiency + your\r\nStrength modifier or fall to the ground prone.[\/p]\r\n[h3]Nature of the Striped Wolf[\/h3]\r\n[p][i][b]Feral Spirit:[\/b][\/i] You have Advantage on Wisdom (Perception)\r\nchecks based on smell and hearing and can follow olfactory\r\ntraces like a hound, having Advantage on Wisdom (Survival)\r\nchecks to follow tracks.[\/p]\r\n[p][i][b]Beast Moon:[\/b][\/i] You have Advantage on attacks against targets\r\nadjacent to an ally.[\/p]\r\n[h2]Variant: Garnar Vampire[\/h2]\r\n[p]Vampirism imposes a drastic mutation on the Atavistic Beast\r\nof an Alpern, giving rise to a unique kind of curse. This particular\r\nmutation replaces the \"Reckoning of Betrayal\" trait.[\/p]\r\n[h3]Nature of Dark Chiropteran[\/h3]\r\n[p][b]Enhanced Senses: [\/b]You have Advantage on any Saving Throw\r\nto resist Blinded and Deafened conditions and to Wisdom\r\n(Perception) checks based on hearing.[\/p]\r\n[p][b][i]Beast Moon: [\/i][\/b]Your senses are even more acute, to the point\r\nthat your melee attacks on invisible creatures do not have\r\nDisadvantage and invisible creatures do not have Advantage\r\non attacks against you.[\/p]\r\n[p][i]An Alpern druid keeps the skills of their nature even when using\r\nWild Shape. The curse does not prevent them from taking the desired\r\nanimal forms.[\/i][\/p]\r\n[p][b][i]Curse of the Bloodthirsty Garnar:[\/i] [\/b]this subrace includes\r\nthose Garnar who have succumbed , willingly or not, to\r\nthe curse of vampirism, changing the bestial heritage\r\nthat the Trudens have imposed on their lineage; during\r\nthe New Moon, and during the character's Birthmoon,\r\ntheir appearance takes on semblance reminiscent of\r\na bat; if the Birthmoon matches the New Moon, the\r\ncharacters are also entitled to the Beast Moon feature.[\/p]","description":"[p]The Alperns are as robust and stubborn as mountain rock,\r\nquick to familiarize with strangers and open to contact with\r\nother cultures. Although they may seem rude in manners and\r\naustere in appearance, their cultural and emotional wealth\r\nmakes them curious and intelligent people.\r\nTheir complexion is white, and their eyes are always clear\r\nand glowing. They usually wear their hair, often blond or\r\nreddish or more rarely brown, very long and combed in long\r\nbraids, just like their beards and mustaches.[\/p]\r\n[p]Alperns are of equal stature to humans, although\r\ngenerally tall.[\/p]","source":"","jsondata":"","tags":"","isShared":"on","templateId":"5520","blockId":"1096805","world":"11838046-c0f9-4ba7-b9ff-eb170dcb2c20","folder":"17032"}