{"name":"Bonecracker (Froglok Ghast)","cr":"2 (450 XP)","types":"Undead","size":"Medium","languages":"Common, Grung","alignment":"Chaotic Evil","description":"","suggestedenvironment":"","ac":"13","hitpoints":"36 [roll:8d8]","strength":"16","dexterity":"17","constitution":"10","intelligence":"11","wisdom":"10","charisma":"8","movement":"30","fly":"","hover":"","burrow":"","swim":"40","climb":"","senses":"darkvision 60 ft., passive Perception 10","skills":"","savingthrows":"","damagevulnerabilities":"","damageresistances":"necrotic","damageimmunities":"poison","conditionimmunities":"charmed, exhaustion, poisoned","spellcasting":"","atwill":"","onceperday":"","twiceperday":"","thriceperday":"","specialabilities":"[ul]\r\n[li][b][i]Stench.[\/i][\/b] Any creature that starts its turn within 5 ft. of Bonecracker must succeed on a DC 10 Constitution saving throw or be poisoned until the start of its next turn. On a successful saving throw, the creature is immune to Bonecracker's Stench for 24 hours.[\/li]\r\n[li][b][i]Turn Defiance.[\/i][\/b] Bonecracker and any ghouls within 30 ft. of it have advantage on saving throws against effects that turn undead.[\/li]\r\n[li][b][i]Amphibious. [\/i][\/b]Bonecracker can breathe air and water.[\/li]\r\n[li][b][i]Poisonous Skin. [\/i][\/b]Any creature that grapples Bonecracker or otherwise comes into direct contact with Bonecracker\u2019s skin must succeed on a DC 12 Constitution saving throw or become poisoned for 1 minute. A poisoned creature no longer in direct contact with the Bonecracker can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. The poisoned creature is charmed and can speak Grung.[\/li]\r\n[li][b][i]Standing Leap. [\/i][\/b]Bonecracker\u2019s long jump is up to 25 feet and its high jump is up to 15 feet, with or without a running start.[\/li]\r\n[\/ul]\r\n","actions":"[b][i]Multiattack. [\/i][\/b]Bonecracker uses Mesmerizing Chir (if available) and then makes two melee attacks.\r\n\r\n[b][i]Bite.[\/i][\/b] [i]Melee Weapon Attack:[\/i] +3 to hit ([roll:1d20+3]), reach 5 ft., one creature. [i]Hit:[\/i] 12 [roll:2d8+3] piercing damage. If the target is a creature other than an undead, it must succeed on a DC 10 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.\r\n[br]\r\n[br]\r\n[i][b]Claws.[\/b] Melee Weapon Attack:[\/i] +5 to hit ([roll:1d20+5]), reach 5 ft., one target. Hit: 10 [roll:2d6+3] slashing damage. If the target is a creature other than an undead, it must succeed on a DC 10 Constitution saving throw or be paralyzed for 1 minute. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.\r\n\r\n[b][i]Warped Falchion.[\/i][\/b][i] Melee Weapon Attack:[\/i][\/i] +6 to hit ([roll:1d20+5]), reach 5 ft., one target. Hit: 10 [roll:2d6+3] necrotic damage. This is a magical attack.\r\n\r\n[b][i]Mesmerizing Chirr (Recharge 6). [\/i][\/b]Bonecracker makes a chirring noise to which frogloks, grungs and undead are immune. Each humanoid or beast that is within 15 feet of the him and able to hear it must succeed on a DC 12 Wisdom saving throw or be stunned until the end of the Bonecracker\u2019s next turn.","reactions":"[b][i]Trill of Death.[\/i][\/b] When reduced to half his starting hit points, Bonecracker's Mesmerizing Chirr recharges and he may immediately use it as a reaction.","legendaryactions":"","lairdescription":"","lairactions":"","regionaleffects":"","image":"","tabledata":"","tags":"ghoul, froglok, EQ, undead, medium, swim, chaotic evil, evil, chaotic, CR 1, ghast","isShared":"on","templateId":"21","blockId":"1053623","world":"349e48b3-c58e-4067-9da2-a1892d3c4d58","folder":"15569"}