| Hunting spiders are the most common type of giant spider, though not the largest. | |
| Perception | +7; darkvision, web sense |
| Skills | Acrobatics +7, Athletics +5, Stealth +7 |
STR +2 , DEX +4 , CON +1 , INT -5 , WIS +2 , CHA -4 | |
| AC | 17 |
| Saving Throws | Fort +6, Ref +9, Will +5 |
| HP | 16 |
| Speed | 25 feet, climb 25 feet |
| Melee | 1 action fangs +9 (finesse), Damage 1d6+2 piercing plus hunting spider venom |
| Ranged | 1 action web +7 (range increment 30 feet), Effect web trap
Descend on a Web 1 action (move) The hunting spider moves straight down up to 40 feet, suspended by a web line. It can hang from the web or drop off. The distance it Descends on a Web doesn’t count for falling damage. A creature that successfully Strikes the web (AC 20, Hardness 3, 5 HP) severs it, causing the spider to fall. |
| Special Abilities | Web Sense The hunting spider has imprecise tremorsense to detect the vibrations of creatures touching its web.
Spring Upon Prey reaction (attack Requirement Initiative has not yet been rolled. Trigger A creature touches the hunting spider’s web while the spider is on it. Effect The hunting spider automatically notices the creature and Strides, Climbs, or Descends on a Web before it rolls initiative. Hunting Spider Venom (poison Saving Throw Fortitude DC 16; Maximum Duration 6 rounds; Stage 1 1d10 poison and Flat-Footed (1 round Stage 2 1d12 poison, Clumsy 1, and Flat-Footed (1 round Stage 3 2d6 poison, Clumsy 2, and Flat-Footed (1 round). Web Trap A creature hit by the hunting spider’s web attack is Immobilized and stuck to the nearest surface until it Escapes (DC 17). |
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