A quick phase can throw an enemy off their guard in a moment of panic. When a creature fails a melee attack against you, the creature becomes Off-Guard till the start of it's next turn. If the creature is the same size or smaller as you, you may also choose to phase through the creature and swap places with that creature.
Awakening. Your phasing causes your target to have a whiplash. In addition to the Off-Gaurd condition, the target gains Stunned 1 on a failure or Stunned 2 on a critical failure.
Awakening. You phasing can cause attackers to trip up. If you choose to swap with a creature with this feat, you can make a creature go Prone instead of Off-Guard. In addition, creatures that critically fail against attacking you when you use this feat automatically drop Prone.
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