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Plasma Ejection in Pathfinder 2e

Plasma Ejection - Feat 4
ATTUNEDCYCLEFLOURISHSOLARIAN


Action

2 Actions
Description You unleash an ejection of plasma, hitting every creature in your choice of a 10-foot emanation or in a 30-foot line. Each creature in the area takes 3d6 fire damage with a basic Reflex save against your class DC. A creature that critically fails its save additionally takes 1d8 persistent electricity damage.   Graviton-Attuned: A creature that fails its save is knocked prone.   Photon-Attuned: Increase the fire damage to d8s.   Level (+2) The damage increases by 1d6 (or 1d8 if you’re photon-attuned).

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