| Traditions | Components | |||
|---|---|---|---|---|
| divine | verbal | |||
| Cast | Range | Target | Duration | Saving Throw |
|
15 feet | 1 willing living creature or 1 undead creature | instant | basic Fortitude |
| Description | Your voice becomes infused with positive energy, healing a living creature or damaging an undead creature with a sound. If you use voice of comfort on a willing living target, you restore 6 Hit Points; if the target is one of your allies, they also gain a +2 status bonus to AC for 1 round. Against an undead target, you deal 1d6 damage and it must attempt a basic Fortitude save; if it fails, it also takes a –2 status penalty to AC for 1 round. Voice of Comfort automatically fails to affect deaf targets, but it doesn't consume a focus point. [Heightened (+1)]: The amount of healing increases by 6, and the damage to an undead target increases by 1d6. |
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